ios - receive - firebase badge
FCM+Swift 3-Las notificaciones no aparecen (2)
Si está seguro de que su código es perfecto y aún así no puede recibir notificaciones de FCM, actualice el certificado p12 de la consola de Firebase. Solo debe exportar la clave de seguridad desde el certificado de inserción y cargarlo. Comenzarás a recibir notificaciones.
Sé que has tropezado con esta pregunta antes; varias veces de hecho. Pero he seguido CADA sugerencia que se me proporcionó aquí , aquí , e incluso aquí .
(Escrito en Swift 3, ejecutándose en Xcode 8.1)
Sí, mis PUSH NOTIFICATIONS en Capabilities están activadas. E incluso mis capacidades remotas de modos de fondo están activadas. He intentado activar y desactivar FirebaseAppDelegateProxy, he comprobado los certificados (por qué, sí, apunta al paquete de aplicaciones correcto), moví el
application.registerForRemoteNotifications()
Lloraba, consumía cantidades copiosas de azúcar, rezaba a Dios y luego a cualquier otra deidad relacionada que pudiera pensar, y aún nada.
Podría ser una necesidad urgente de un segundo par de ojos, pero ¿alguna idea?
import UIKit
import UserNotifications
import Firebase
import FirebaseMessaging
@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {
var window: UIWindow?
let gcmMessageIDKey = "gcm.message_id"
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
FIRApp.configure()
// Override point for customization after application launch.
// Override point for customization after application launch.
// [START register_for_notifications]
if #available(iOS 10.0, *) {
let authOptions : UNAuthorizationOptions = [.alert, .badge, .sound]
UNUserNotificationCenter.current().requestAuthorization(
options: authOptions,
completionHandler: {_,_ in })
// For iOS 10 display notification (sent via APNS)
UNUserNotificationCenter.current().delegate = self
// For iOS 10 data message (sent via FCM)
FIRMessaging.messaging().remoteMessageDelegate = self
} else {
let settings: UIUserNotificationSettings =
UIUserNotificationSettings(types: [.alert, .badge, .sound], categories: nil)
application.registerUserNotificationSettings(settings)
}
application.registerForRemoteNotifications()
// Add observer for InstanceID token refresh callback.
NotificationCenter.default.addObserver(self,
selector: #selector(self.tokenRefreshNotification),
name: NSNotification.Name.firInstanceIDTokenRefresh,
object: nil)
return true
}
func tokenRefreshNotification(_ notification: Notification) {
if let refreshedToken = FIRInstanceID.instanceID().token() {
print("InstanceID token: /(refreshedToken)")
}
// Connect to FCM since connection may have failed when attempted before having a token.
connectToFcm()
}
// [START connect_to_fcm]
func connectToFcm() {
FIRMessaging.messaging().connect { (error) in
if error != nil {
print("Unable to connect with FCM. /(error)")
} else {
print("Connected to FCM.")
}
}
}
// [END connect_to_fcm]
func applicationWillResignActive(_ application: UIApplication) {
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and invalidate graphics rendering callbacks. Games should use this method to pause the game.
}
func applicationDidEnterBackground(_ application: UIApplication) {
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}
func applicationWillEnterForeground(_ application: UIApplication) {
// Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background.
}
func applicationDidBecomeActive(_ application: UIApplication) {
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}
func applicationWillTerminate(_ application: UIApplication) {
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
}
func application(_ application: UIApplication, didReceiveRemoteNotification userInfo: [AnyHashable: Any]) {
// If you are receiving a notification message while your app is in the background,
// this callback will not be fired till the user taps on the notification launching the application.
// TODO: Handle data of notification
// Print message ID.
if let messageID = userInfo[gcmMessageIDKey] {
print("Message ID: /(messageID)")
}
// Print full message.
print(userInfo)
}
private func application(application: UIApplication, didRegisterForRemoteNotificationsWithDeviceToken deviceToken: NSData) {
// let tokenChars = deviceToken.bytes
var tokenString = ""
for i in 0..<deviceToken.length {
tokenString += String(format: "%02.2hhx", arguments: [[deviceToken.bytes as! CVarArg][i]])
}
FIRInstanceID.instanceID().setAPNSToken(deviceToken as Data, type: FIRInstanceIDAPNSTokenType.unknown)
print("tokenString: /(tokenString)")
}
}
Y aquí están las extensiones ...
import Foundation
import UserNotifications
import FirebaseMessaging
@available(iOS 10, *)
extension AppDelegate : UNUserNotificationCenterDelegate {
// Receive displayed notifications for iOS 10 devices.
func userNotificationCenter(_ center: UNUserNotificationCenter, willPresent notification: UNNotification, withCompletionHandler completionHandler: @escaping (UNNotificationPresentationOptions) -> Void) {
let userInfo = notification.request.content.userInfo
// Print message ID.
print("Message ID: /(userInfo["gcm.message_id"]!)")
// Print full message.
print("%@", userInfo)
}
}
extension AppDelegate : FIRMessagingDelegate {
// Receive data message on iOS 10 devices.
func applicationReceivedRemoteMessage(_ remoteMessage: FIRMessagingRemoteMessage) {
print("%@", remoteMessage.appData)
}
}
Los tokens están iniciando sesión en la consola, FCM está conectado, Cloud Messaging está reteniendo mis certificados ... la única pista posible que PUEDO tener es que Firebase Console no cuenta el dispositivo al que está enviando un mensaje como ''Enviado''.
2016-12-15 00:07:05.344 voltuser[4199:2008900] WARNING: Firebase Analytics App Delegate Proxy is disabled. To log deep link campaigns manually, call the methods in FIRAnalytics+AppDelegate.h.
2016-12-15 00:07:05.349 voltuser[4199:2008900] Firebase automatic screen reporting is enabled. Call +[FIRAnalytics setScreenName:setScreenClass:] to set the screen name or override the default screen class name. To disable automatic screen reporting, set the flag FirebaseAutomaticScreenReportingEnabled to NO in the Info.plist
2016-12-15 00:07:05.447 voltuser[4199] <Debug> [Firebase/Core][I-COR000001] Configuring the default app.
2016-12-15 00:07:05.514: <FIRInstanceID/WARNING> Failed to fetch APNS token Error Domain=com.firebase.iid Code=1001 "(null)"
2016-12-15 00:07:05.520: <FIRMessaging/INFO> FIRMessaging library version 1.2.0
2016-12-15 00:07:05.549 voltuser[4199:] <FIRAnalytics/INFO> Firebase Analytics v.3600000 started
2016-12-15 00:07:05.549 voltuser[4199:] <FIRAnalytics/INFO> To enable debug logging set the following application argument: -FIRAnalyticsDebugEnabled (see this)
2016-12-15 00:07:05.605 voltuser[4199] <Debug> [Firebase/Core][I-COR000018] Already sending logs.
2016-12-15 00:07:05.679 voltuser[4199] <Debug> [Firebase/Core][I-COR000019] Clearcut post completed.
2016-12-15 00:07:05.782 voltuser[4199] <Debug> [Firebase/Core][I-COR000019] Clearcut post completed.
2016-12-15 00:07:05.824 voltuser[4199:] <FIRAnalytics/WARNING> The AdSupport Framework is not currently linked. Some features will not function properly. Learn more at here
2016-12-15 00:07:07.286 voltuser[4199:] <FIRAnalytics/INFO> Firebase Analytics enabled
InstanceID token: c_4iSvTQcHw:APA91bGjKnPoH9LysKl9CQxCJRJsfqwXBSUFAmgRp-KEWKjWqe2j4nt6Y5gx8us41rB6eLnRCOwRntnbr_N1fh_swz8j-GvvChSsV3gvG8dufVFLpagdtOxrxPSgLubQrfw-JqkA-4wV
Connected to FCM.
And the snapshot says Snap (mx7zr3y6XpSGZ4uB4PhZ8QRHIvt2) <null>
[AnyHashable("notification"): {
body = "THIS IS SO PAINFUL";
e = 1;
title = "WHY WONT YOU WORK";
}, AnyHashable("from"): 99570566728, AnyHashable("collapse_key"): com.mishastone.voltuser]
... pero el mensaje está registrando muy bien en mi consola. De hecho, ¡no hay errores sobresalientes en absoluto!
suspiro
Mi teléfono no está recibiendo los primeros planos, el fondo ni ningún tipo de notificación de la aplicación; no hay nada. Cremallera. Zilch. Nada. Solo los sonidos que rompen mi corazón.
Mi iPhone está actualmente en 9.3.5. Si eso ayuda a alguno.
Cualquier ayuda sería muy apreciada, o sugerencias para sistemas alternativos de notificación de inserción ...
Lo averigué. ps im usando la sintaxis de Swift 3, te falta el controlador de finalización en tu método willPresent
completionHandler El bloque para ejecutar con la opción de presentación para la notificación. Ejecute siempre este bloque en algún momento durante la implementación de este método.
func userNotificationCenter(_ center: UNUserNotificationCenter,
willPresent notification: UNNotification,
withCompletionHandler completionHandler: @escaping (UNNotificationPresentationOptions) -> Void) {
let userInfo = notification.request.content.userInfo as! [String: Any]
completionHandler([.alert, .badge, .sound])
}