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programacion - Crear animación 3D para aplicaciones de Android



programas para hacer animaciones 2d (2)

Hola chicos, necesito crear una animación 3D flip / rotate basada en la velocidad del deslizamiento del usuario en la pantalla, pude crear esta animación usando ObjectAnimator y sus propiedades asociadas, pero necesito sugerencias sobre cómo podemos crear una animación 3D en Android para lo anterior. También necesito realizar algunas animaciones que están parcialmente giradas

Aunque para Android podemos usar OPENGL, pero para una animación simple, OPENGL es demasiado pesado, ya que no estamos diseñando un juego real. He hecho referencia a los siguientes enlaces.

https://2cupsoftech.wordpress.com/2012/09/18/3d-flip-between-two-view-or-viewgroup-on-android/

http://www.inter-fuser.com/2009/08/android-animations-3d-flip.html


En realidad, has mencionado esto:

Animación 3D flip / rotar según la velocidad del deslizamiento del usuario en la pantalla

Por lo tanto, no creo que Android Animation se adapte a sus situaciones. Pero si tiene experiencia en la vista personalizada, una clase de android.graphics.Camera lo ayudará.

Al principio, necesitas declarar

camera = new Camera();

A continuación, anule OnDraw.

canvas.save(); Matrix matrix = new Matrix(); camera.save(); camera.rotateY(rotateAngle); camera.getMatrix(matrix); camera.restore(); mPaint.setColor(textBackgroundColor); int centerX = diameter / 2; int centerY = diameter / 2; matrix.preTranslate(-centerX, -centerY); matrix.postTranslate(centerX, centerY); canvas.concat(matrix); canvas.drawCircle(diameter / 2, diameter / 2, diameter / 2, mPaint); canvas.restore();

Ahora puede ver que rotamos un círculo girando grados angulares alrededor del eje y.Y puede cambiar el valor rotarAngulo para ajustar el ángulo.

Puede remitir mi último artículo aquí y el código fuente está en el enlace github .


Intenta usar esto

MainActivity.java

@Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); ButterKnife.bind(this); FragmentTransaction ft = getSupportFragmentManager().beginTransaction(); ft.replace(R.id.layout_main, ExampleFragment.newInstance(ExampleFragment.NODIR)); ft.commit(); }

ExampleFragment.java

public class ExampleFragment extends Fragment { @IntDef({NONE, FLIP}) public @interface AnimationStyle {} public static final int NONE = 0; public static final int FLIP = 2; @IntDef({NODIR, UP, DOWN, LEFT, RIGHT}) public @interface AnimationDirection {} public static final int NODIR = 0; public static final int UP = 1; public static final int DOWN = 2; public static final int LEFT = 3; public static final int RIGHT = 4; private static final long DURATION = 500; @AnimationStyle private static int sAnimationStyle = FLIP; public static ExampleFragment newInstance(@AnimationDirection int direction) { ExampleFragment f = new ExampleFragment(); f.setArguments(new Bundle()); f.getArguments().putInt("direction", direction); return f; } @Override public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) { View view = inflater.inflate(R.layout.content_anim, null); // For generating random Colors int color = Color.rgb((int) Math.floor(Math.random() * 128) + 64, (int) Math.floor(Math.random() * 128) + 64, (int) Math.floor(Math.random() * 128) + 64); view.setBackgroundColor(color); ButterKnife.bind(this, view); return view; } @Override public Animation onCreateAnimation(int transit, boolean enter, int nextAnim) { switch (sAnimationStyle) { case FLIP: switch (getArguments().getInt("direction")) { case UP: return FlipAnimation.create(FlipAnimation.UP, enter, DURATION); case DOWN: return FlipAnimation.create(FlipAnimation.DOWN, enter, DURATION); case LEFT: return FlipAnimation.create(FlipAnimation.LEFT, enter, DURATION); case RIGHT: return FlipAnimation.create(FlipAnimation.RIGHT, enter, DURATION); } break; } return null; } @OnClick(R.id.buttonUp) void onButtonUp() { getArguments().putInt("direction", UP); FragmentTransaction ft = getFragmentManager().beginTransaction(); ft.replace(R.id.layout_main, ExampleFragment.newInstance(UP)); ft.commit(); } @OnClick(R.id.buttonDown) void onButtonDown() { getArguments().putInt("direction", DOWN); FragmentTransaction ft = getFragmentManager().beginTransaction(); ft.replace(R.id.layout_main, ExampleFragment.newInstance(DOWN)); ft.commit(); } @OnClick(R.id.buttonLeft) void onButtonLeft() { getArguments().putInt("direction", LEFT); FragmentTransaction ft = getFragmentManager().beginTransaction(); ft.replace(R.id.layout_main, ExampleFragment.newInstance(LEFT)); ft.commit(); } @OnClick(R.id.buttonRight) void onButtonRight() { getArguments().putInt("direction", RIGHT); FragmentTransaction ft = getFragmentManager().beginTransaction(); ft.replace(R.id.layout_main, ExampleFragment.newInstance(RIGHT)); ft.commit(); } }

FlipAnimation.java

public class FlipAnimation extends ViewPropertyAnimation { @IntDef({UP, DOWN, LEFT, RIGHT}) @interface Direction {} public static final int UP = 1; public static final int DOWN = 2; public static final int LEFT = 3; public static final int RIGHT = 4; protected final @Direction int mDirection; protected final boolean mEnter; public static FlipAnimation create(@Direction int direction, boolean enter, long duration) { switch (direction) { case UP: case DOWN: return new VerticalFlipAnimation(direction, enter, duration); case LEFT: case RIGHT: return new HorizontalFlipAnimation(direction, enter, duration); } return null; } private FlipAnimation(@Direction int direction, boolean enter, long duration) { mDirection = direction; mEnter = enter; setDuration(duration); } private static class VerticalFlipAnimation extends FlipAnimation { public VerticalFlipAnimation(@Direction int direction, boolean enter, long duration) { super(direction, enter, duration); } @Override public void initialize(int width, int height, int parentWidth, int parentHeight) { super.initialize(width, height, parentWidth, parentHeight); mPivotX = width * 0.5f; mPivotY = (mEnter == (mDirection == UP)) ? 0.0f : height; mCameraZ = -height * 0.015f; } @Override protected void applyTransformation(float interpolatedTime, Transformation t) { float value = mEnter ? (interpolatedTime - 1.0f) : interpolatedTime; if (mDirection == DOWN) value *= -1.0f; mRotationX = value * 180.0f; mTranslationY = -value * mHeight; super.applyTransformation(interpolatedTime, t); // Hide exiting view after half point. if (interpolatedTime >= 0.5f && !mEnter) { mAlpha = 0.0f; } applyTransformation(t); } } private static class HorizontalFlipAnimation extends FlipAnimation { public HorizontalFlipAnimation(@Direction int direction, boolean enter, long duration) { super(direction, enter, duration); } @Override public void initialize(int width, int height, int parentWidth, int parentHeight) { super.initialize(width, height, parentWidth, parentHeight); mPivotX = (mEnter == (mDirection == LEFT)) ? 0.0f : width; mPivotY = height * 0.5f; mCameraZ = -width * 0.015f; } @Override protected void applyTransformation(float interpolatedTime, Transformation t) { float value = mEnter ? (interpolatedTime - 1.0f) : interpolatedTime; if (mDirection == RIGHT) value *= -1.0f; mRotationY = -value * 180.0f; mTranslationX = -value * mWidth; super.applyTransformation(interpolatedTime, t); // Hide exiting view after half point. if (interpolatedTime >= 0.5f && !mEnter) { mAlpha = 0.0f; } applyTransformation(t); } } }

ViewPropertyAnimation.java

public class ViewPropertyAnimation extends Animation { private final Camera mCamera = new Camera(); protected int mWidth = 0; protected int mHeight = 0; protected float mAlpha = 1.0f; protected float mPivotX = 0.0f; protected float mPivotY = 0.0f; protected float mScaleX = 1.0f; protected float mScaleY = 1.0f; protected float mRotationX = 0.0f; protected float mRotationY = 0.0f; protected float mRotationZ = 0.0f; protected float mTranslationX = 0.0f; protected float mTranslationY = 0.0f; protected float mTranslationZ = 0.0f; protected float mCameraX = 0.0f; protected float mCameraY = 0.0f; protected float mCameraZ = -8.0f; private float mFromAlpha = -1.0f; private float mToAlpha = -1.0f; public ViewPropertyAnimation fading(@FloatRange(from=0.0f,to=1.0f) float fromAlpha, @FloatRange(from=0.0f,to=1.0f) float toAlpha) { mFromAlpha = fromAlpha; mToAlpha = toAlpha; return this; } @Override public void initialize(int width, int height, int parentWidth, int parentHeight) { super.initialize(width, height, parentWidth, parentHeight); mWidth = width; mHeight = height; } @Override protected void applyTransformation(float interpolatedTime, Transformation t) { super.applyTransformation(interpolatedTime, t); if (mFromAlpha >= 0 && mToAlpha >= 0) { mAlpha = mFromAlpha + (mToAlpha - mFromAlpha) * interpolatedTime; } } protected void applyTransformation(Transformation t) { final Matrix m = t.getMatrix(); final float w = mWidth; final float h = mHeight; final float pX = mPivotX; final float pY = mPivotY; final float rX = mRotationX; final float rY = mRotationY; final float rZ = mRotationZ; if ((rX != 0) || (rY != 0) || (rZ != 0)) { final Camera camera = mCamera; camera.save(); if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB_MR1) { camera.setLocation(mCameraX, mCameraY, mCameraZ); } if (mTranslationZ != 0) { camera.translate(0, 0, mTranslationZ); } camera.rotateX(rX); camera.rotateY(rY); camera.rotateZ(-rZ); camera.getMatrix(m); camera.restore(); m.preTranslate(-pX, -pY); m.postTranslate(pX, pY); } final float sX = mScaleX; final float sY = mScaleY; if ((sX != 1.0f) || (sY != 1.0f)) { m.postScale(sX, sY); final float sPX = -(pX / w) * ((sX * w) - w); final float sPY = -(pY / h) * ((sY * h) - h); m.postTranslate(sPX, sPY); } m.postTranslate(mTranslationX, mTranslationY); t.setAlpha(mAlpha); } }