usar salir como emacs menu add toolbar

salir - Cómo agregar un elemento a la barra de herramientas en Emacs



como usar emacs (2)

Aquí hay un ejemplo del modo LaTeX:

;;; Installation of the tool bar ;;;###autoload (defun LaTeX-install-toolbar () "Install toolbar buttons for LaTeX mode." (interactive) (require ''toolbar-x) (add-to-list ''toolbarx-image-path (expand-file-name "images" TeX-data-directory)) (add-hook ''TeX-PDF-mode-hook ''toolbarx-refresh nil t) (toolbarx-install-toolbar TeX-bar-LaTeX-buttons (let ((append-list)) (dolist (elt TeX-bar-LaTeX-all-button-alists) (setq append-list (append append-list (eval elt)))) append-list)))

Encontrado utilizando Mx apropos <RET> toolbar <RET> y haciendo clic en el archivo EL fuente ...

La documentación para toolbarx-install-toolbar es bastante larga:

Install toolbar buttons given in BUTTONS. Button properties are optionally given in MEANING-ALIST. If GLOBAL-FLAG is non-nil, toolbar is installed globally (on every buffer that does not have a toolbar set locally). BUTTONS is a list of format (ELEM ... ELEM . PROPS), where each ELEM is either - a list in the same format od BUTTONS, which is going to be refered as a *group*; groups are used to distribute properties recursively to its elements; there are groups with special format for special purpose: *dropdown groups* and also *eval groups*. - a symbol, which could be associated in MEANING-ALIST with a list of button properties (symbol + properties = a *button*) or associated to a special kind of group (an *alias group*). - a vector, which elements are on the previous formats (but not another vector); this is useful to specify different ingredients to the toolbar depending if editor is Emacs or XEmacs; the first element will be used in Emacs; the second element is going to be used in XEmacs. Meaning alist ============= MEANING-ALIST is a list where each element is in one of the formats (SYMB . BUTTON-PROPS-LIST) or (SYMB . ALIAS-GROUP). BUTTON-PROPS-LIST is a list in one of the formats (IMAGE COMMAND PROP VAL PROP VAL ... PROP VAL) or (PROP VAL PROP VAL ... PROP VAL). The IMAGE is going to be used as the `:image'' property of the button (see button properties bellow), and COMMAND shall be used as the `:command'' property of the button. Each PROP is one of the button properties, and VAL is its respective value. ALIAS-GROUP is a list which first element is the symbol `:alias'' and the cdr shall be processed as a group. However, a symbol is not required to have an association in MEANING-ALIST, which is only a way to specify properties to a button. One can use groups to specify properties. Nil is a good MEANING-ALIST. Buttons ======= A toolbar button in `toolbarx'' is the set with a symbol and properties used to display the button, like a image and a command to call when the button is pressed (which are the minimal elements that a button should have.) The supported properties for buttons and their `basic types'' (see note on how values of properties are obtained!) are: :image -- in Emacs, either a string or image descriptor (see info for a definition), or a variable bound to a image descriptor (like those defined with `defimage'') or a list of 4 strings or image descriptors; in XEmacs, either a string or a glyph, or a symbol bount to a glyph, or a list of at least 1 and at most 6 strings or glyphs or nil (not the first element though); defines the image file displayed by the button. If it is a string, the image file found with that name (always using the function `toolbarx-find-image'' to make the /`internal/' image descriptor) is used as button image. For the other formats, the button image is handled in the same way as it is treated by the editors; see info nodes bellow for a description of the capabilities of each editor Emacs: info file /"elisp/", node /"Tool Bar/" (see `:image'' property); PS: a *vector* of four strings is used in the Emacs Lisp documentation as the `more ellaborated'' image property format, but here we reserve vectors to provide editor-dependent values; this motivates our choice for a list instead of vector (however, internally the list becomes a vector when displaying the button). XEmacs: info file /"lispref/", node /"Toolbar Descriptor Format/" (see GLYPH-LIST) or the documentation of the variable `default-toolbar''; check the inheritage in case of a ommited glyph or nil instead of glyph. :command -- a form; if the form happens to be a command, it will be called with `call-interactively''. :append-command -- a form added to the end of the value of `:command''. :prepend-command -- a form added at the beginning of the value of `:command''. :help -- either a string or nil; defined the help string of the button; :enable -- a form, evaluated constantly by both editors to determine if a button is active (enabled) or not. :visible -- in Emacs, a form that is evaluated constantly to determine if a button is visible; in XEmacs, this property is ignored. :button -- in Emacs, a cons cell (TYPE . SELECTED) where the TYPE should be `:toggle'' or `:radio'' and the cdr should be a form. SELECTED is evaluated to determine when the button is selected. This property is ignored in XEmacs. :insert -- a form that is evaluated every time that the toolbar is refresh (a call of `toolbarx-refresh'') to determine if the button is inserted or just ignored (until next refresh). :toolbar -- in XEmacs, either one of the symbols `default'', `top'', `bottom'', `left'', `right'', or a cons cell (POS . POS-AVOID-DEFAULT) where POS and POS-AVOID-DEFAULT should be one of the symbols `top'', `bottom'', `left'', `right''; if a symbol, the button will be inserted in one of these toolbars; if a cons cell, button will be inserted in toolbar POS unless the position of the default toolbar is POS (then, the default toolbar would override the position-specific toolbar), and in this case, button will be inserted in toolbar POS-AVOID-DEFAULT; in Emacs, this property is meaningless, and therefore ignored. Hint of use of this property: in a program, use or everything with `default'' and the cons format to avoid the default toolbar, or use only the position specific buttons (symbols that are not `default''), because of the `overriding'' system in XEmacs, when a position-specific toolbar overrides the default toolbar; for instance, if you put a button in the default toolbar and another in the top toolbar (and the default toolbar is in the top), then *only* the ones in the top toolbar will be visible! How to specify a button ======================= One can specify a button by its symbol or by a group to specify properties. For example, BUTTON = ( foo (bar :image [/"bar-Emacs/" /"bar-XEmacs/"] :command bar-function :help /"Bar help string/") :insert foo-bar ) MEANING-ALIST = ( (foo :image /"foo/" :command foo-function) ) specifiy two buttons `foo'' and `bar'', each one with its necessary :image and :command properties, and both use the :insert property specified ate the end of BUTTONS (because groups distribute properties to all its elements). `foo'' and `bar'' will be inserted only if `foo-bar'' evaluation yields non-nil. `bar'' used a different :image property depending if editor is Emacs or XEmacs. Note on how values of properties are obtained ============================================= For each property PROP, its value should be either: i) a vector of 2 elements; then each element should be of the basic type of PROP. ii) an element on the basic type of PROP. iii) a function (that does not need arguments); it is evaluated and the return should be ot type i) or ii) above iv) a symbol bound to a element of type i) or ii). The type is cheched in the order i), ii) iii) and iv). This evaluations are done every time that the oolbar is refresh. Ps.: in order to specify a vector as value of a property (like the :image in Emacs), it is necessary to provide the vector as element of another vector. Special groups ============== Eval groups ----------- If the first element of a group is the symbol `:eval-group'', each element is evaluated (with `eval''), put inside a list and processed like a group. Eval groups are useful to store definition of buttons in a variable. Dropdown groups --------------- The idea is to specify a set of buttons that appear when a determined menu item of a dropdown menu is active. The dropdown menu appears when a button (by default with a triangle pointing down) is clicked. This button is called `dropdown button''. The dropdown button appears on the left of the currently visible buttons of the dropdown group. A dropdown group is a list which first element is the symbol `:dropdown-group'' and in one of the following formats (:dropdown-group SYMBOL-1 ... SYMBOL-n PROP-1 VAL-1 ... PROP-k VAL-k) or (:dropdown-group STRING-1 ITEM-11 ... ITEM-1n STRING-2 ITEM-21 ... ITEM-2m . . . STRING-n ITEM-n1 ... ITEM-np PROP-1 VAL-1 ... PROP-j VAL-j) where SYMBOL-* is a symbol that defines a button in MEANING-ALIST; STRING-* is a string that will appear in the dropdown menu; ITEM-* is any format that define buttons or groups. /(a dropdown group of first format is internally converted to the second by making strings from the symbols and each symbol is the item) The same rules for obtaining property values, described above, apply here. Properties are also distributed by groups. The supported properties and their basic type are: :type -- one of the symbols `radio'' (default) or `toggle''; if type is radio, only one of the itens may be active, and if type is toggle, any item number of itens can be active. :variable -- a symbol; it is the variable that govern the dropdown button; every time the value should be an integer starting from 1 (if type is radio) or a list of integers (if type is toggle). The Nth set of buttons is :insert''ed. :default -- determines the default value when the menu is installed; it is ignored if a value was saved with custom; it defaults to 1 if type is radio or nil if type is toggle. If value is a integer and type is `toggle'', value used is a list with that integer. :save -- one of the symbols nil (default), `offer'' or `always''; determined if it is possible for the user to save the which menu itens are active, for a next session. If value is `offer'', a item (offering to save) is added to the popup menu. If the value is `always'', every time that a item is selected, the variable is saved. If value is nil, variable shall not be saved. If value is non-nil then `:variable'' is mandatory. :title -- a string or nil; if a string, the popup menu will show is as menu title; if nil, no title is shown. :dropdown-help -- a string or nil; the help string of the dropdown button. :dropdown-image -- in Emacs, either a string or a vector of 4 strings; in XEmacs, either a string or a glyph or a list of at least 1 and at most 6 strings or glyphs; defines the image file displayed by the dropdown button; by default, it is the string /"dropdown/". :dropdown-append-command, :dropdownprepend-command -- a form; append or prepend forms to the command that shows the dropdown menu, allowing extra code to run before or after the menu appears (remember that every menu item clicked refresh the toolbar.) :dropdown-enable -- a form; evaluated constantly by both editors to determine if the dropdown button is active (enabled) or not. :dropdown-visible -- a form; in Emacs, it is evaluated constantly to determine if the dropdown button is visible; in XEmacs, this property is ignored. :dropdown-toolbar -- in XEmacs, one of the symbols `default'', `opposite'', `top'', `bottom'', `left'' or `right''; ignored in Emacs; in XEmacs, the toolbar where the dropdown button will appear. Also, if the symbol `dropdown'' is associted in MEANING-ALIST with some properties, these properties override (or add) with higher precedence. Special buttons =============== If the symbol of a button is `:new-line'', it is inserted a (faked) return, and the next button will be displayed a next line of buttons. The only property supported for this button is `:insert''. This feature is available only in Emacs. In XEmacs, this button is ignored.

Quiero agregar un elemento a la barra de herramientas en Emacs. Escuché que Emacs puede agregar incluso elementos de menú a la barra de herramientas.

Gracias.


Hola, encontré una solución simple para agregar un botón de la barra de herramientas "hechizo" es la imagen en /usr/share/emacs/23.4/etc/images/

(defun omar-hotel () "another nonce menu function" (interactive) (message "hotel, motel, holiday inn")) (tool-bar-add-item "spell" ''omar-hotel ''omar-hotel :help "Run fonction omar-hotel")