studio resource how create java android bitmap

java - resource - imageview bitmap android



Carga de Android desde la URL al mapa de bits (13)

De manera muy rápida, este método funciona muy rápido:

private Bitmap getBitmap(String url) { File f=fileCache.getFile(url); //from SD cache Bitmap b = decodeFile(f); if(b!=null) return b; //from web try { Bitmap bitmap=null; URL imageUrl = new URL(url); HttpURLConnection conn = (HttpURLConnection)imageUrl.openConnection(); conn.setConnectTimeout(30000); conn.setReadTimeout(30000); conn.setInstanceFollowRedirects(true); InputStream is=conn.getInputStream(); OutputStream os = new FileOutputStream(f); Utils.CopyStream(is, os); os.close(); bitmap = decodeFile(f); return bitmap; } catch (Exception ex){ ex.printStackTrace(); return null; } } //decodes image and scales it to reduce memory consumption private Bitmap decodeFile(File f){ try { //decode image size BitmapFactory.Options o = new BitmapFactory.Options(); o.inJustDecodeBounds = true; BitmapFactory.decodeStream(new FileInputStream(f),null,o); //Find the correct scale value. It should be the power of 2. final int REQUIRED_SIZE=70; int width_tmp=o.outWidth, height_tmp=o.outHeight; int scale=1; while(true){ if(width_tmp/2<REQUIRED_SIZE || height_tmp/2<REQUIRED_SIZE) break; width_tmp/=2; height_tmp/=2; scale*=2; } //decode with inSampleSize BitmapFactory.Options o2 = new BitmapFactory.Options(); o2.inSampleSize=scale; return BitmapFactory.decodeStream(new FileInputStream(f), null, o2); } catch (FileNotFoundException e) {} return null; }

Tengo una pregunta sobre cómo cargar una imagen desde un sitio web. El código que uso es:

Display display = getWindowManager().getDefaultDisplay(); int width = display.getWidth(); int height = display.getHeight(); Bitmap bit=null; try { bit = BitmapFactory.decodeStream((InputStream)new URL("http://www.mac-wallpapers.com/bulkupload/wallpapers/Apple%20Wallpapers/apple-black-logo-wallpaper.jpg").getContent()); } catch (Exception e) {} Bitmap sc = Bitmap.createScaledBitmap(bit,width,height,true); canvas.drawBitmap(sc,0,0,null);

Pero siempre devuelve una excepción de puntero nulo y el programa falla. La URL es válida y parece funcionar para todos los demás. Estoy usando 2.3.1.


Pase su URL de imagen: intente esto:

private Bitmap getBitmap(String url) { File file=fileCache.getFile(url); Bitmap bm = decodeFile(file); if(bm!=null) return bm; try { Bitmap bitmap=null; URL ImageUrl = new URL(url); HttpURLConnection conn = (HttpURLConnection)ImageUrl.openConnection(); conn.setConnectTimeout(50000); conn.setReadTimeout(50000); conn.setInstanceFollowRedirects(true); InputStream is = conn.getInputStream(); OutputStream os = new FileOutputStream(file); Utils.CopyStream(is, os); os.close(); bitmap = decodeFile(file); return bitmap; } catch (Exception ex){ ex.printStackTrace(); return null; } } private Bitmap decodeFile(File file){ try { BitmapFactory.Options opt = new BitmapFactory.Options(); opt.inJustDecodeBounds = true; BitmapFactory.decodeStream(new FileInputStream(file),null,opt); final int REQUIRED_SIZE=70; int width_tmp=opt.outWidth, height_tmp=opt.outHeight; int scale=1; while(true){ if(width_tmp/2<REQUIRED_SIZE || height_tmp/2<REQUIRED_SIZE) break; width_tmp/=2; height_tmp/=2; scale*=2; } BitmapFactory.Options opte = new BitmapFactory.Options(); opte.inSampleSize=scale; return BitmapFactory.decodeStream(new FileInputStream(file), null, opte); } catch (FileNotFoundException e) {} return null; }

Crear Utilidades de Clase:

public class Utils { public static void CopyStream(InputStream is, OutputStream os) { final int buffer_size=1024; try { byte[] bytes=new byte[buffer_size]; for(;;) { int count=is.read(bytes, 0, buffer_size); if(count==-1) break; os.write(bytes, 0, count); } } catch(Exception ex){} } }


Por favor, intente estos siguientes pasos.

1) Cree AsyncTask en clase o adaptador (si desea cambiar la imagen del elemento de la lista).

public class AsyncTaskLoadImage extends AsyncTask<String, String, Bitmap> { private final static String TAG = "AsyncTaskLoadImage"; private ImageView imageView; public AsyncTaskLoadImage(ImageView imageView) { this.imageView = imageView; } @Override protected Bitmap doInBackground(String... params) { Bitmap bitmap = null; try { URL url = new URL(params[0]); bitmap = BitmapFactory.decodeStream((InputStream) url.getContent()); } catch (IOException e) { e.printStackTrace(); } catch (Exception e) { e.printStackTrace(); } return bitmap; } @Override protected void onPostExecute(Bitmap bitmap) { try { int width, height; height = bitmap.getHeight(); width = bitmap.getWidth(); Bitmap bmpGrayscale = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888); Canvas c = new Canvas(bmpGrayscale); Paint paint = new Paint(); ColorMatrix cm = new ColorMatrix(); cm.setSaturation(0); ColorMatrixColorFilter f = new ColorMatrixColorFilter(cm); paint.setColorFilter(f); c.drawBitmap(bitmap, 0, 0, paint); imageView.setImageBitmap(bmpGrayscale); } catch (Exception e) { e.printStackTrace(); } } }

2) Llame a AsyncTask desde su actividad, fragmento o adaptador (dentro deBindViewHolder).

2.a) Para el adaptador:

String src = current.getProductImage(); new AsyncTaskLoadImage(holder.icon).execute(src);

2.b) Para actividad y fragmento:

**Activity:** ImageView imagview= (ImageView) findViewById(R.Id.imageview); String src = (your image string); new AsyncTaskLoadImage(imagview).execute(src); **Fragment:** ImageView imagview= (ImageView)view.findViewById(R.Id.imageview); String src = (your image string); new AsyncTaskLoadImage(imagview).execute(src);

3) Por favor, ejecute la aplicación y verifique la imagen.

Feliz codificación ... :)


Prueba esto:

AQuery aq = new AQuery(getActivity()); aq.id(view.findViewById(R.id.image)).image(imageUrl, true, true, 0, 0, new BitmapAjaxCallback() { @Override public void callback(String url, ImageView iv, Bitmap bm, AjaxStatus status){ iv.setImageBitmap(bm); } }.header("User-Agent", "android"));


Si carga URL desde mapa de bits sin utilizar AsyncTask, escriba dos líneas después de setContentView (R.layout.abc);

StrictMode.ThreadPolicy policy = new StrictMode.ThreadPolicy.Builder().permitAll().build(); StrictMode.setThreadPolicy(policy); try { URL url = new URL("http://...."); Bitmap image = BitmapFactory.decodeStream(url.openConnection().getInputStream()); } catch(IOException e) { System.out.println(e); }


Si está usando Picasso o Universal-Image-Loader para cargar imágenes desde url.
Simplemente puede obtener el mapa de bits cargado por

Para Picasso

Picasso.with(this) .load(imageUrl) .into(new Target() { @Override public void onBitmapLoaded(Bitmap bitmap, Picasso.LoadedFrom from) { // loaded bitmap is here (bitmap) } @Override public void onBitmapFailed(Drawable errorDrawable) { } @Override public void onPrepareLoad(Drawable placeHolderDrawable) { } });

Para Universal-Image-Loader

imageLoader.loadImage(imageUrl, new SimpleImageLoadingListener() { @Override public void onLoadingComplete(String imageUri, View view, Bitmap loadedImage) { // loaded bitmap is here (loadedImage) } });


Si está usando Picasso para imágenes, puede probar el método a continuación.

public static Bitmap getImageBitmapFromURL(Context context, String imageUrl){ Bitmap imageBitmap = null; try { imageBitmap = new AsyncTask<Void, Void, Bitmap>() { @Override protected Bitmap doInBackground(Void... params) { try { int targetHeight = 200; int targetWidth = 200; return Picasso.with(context).load(String.valueOf(imageUrl)) //.resize(targetWidth, targetHeight) .placeholder(R.drawable.raw_image) .error(R.drawable.raw_error_image) .get(); } catch (IOException e) { e.printStackTrace(); } return null; } }.execute().get(); } catch (InterruptedException e) { e.printStackTrace(); } return imageBitmap; }


Siga el método para obtener la URL en el mapa de bits en Android, simplemente pase el enlace de esta imagen y obtenga un mapa de bits.

public static Bitmap getBitmapFromURL(String imgUrl) { try { URL url = new URL(imgUrl); HttpURLConnection connection = (HttpURLConnection) url.openConnection(); connection.setDoInput(true); connection.connect(); InputStream input = connection.getInputStream(); Bitmap myBitmap = BitmapFactory.decodeStream(input); return myBitmap; } catch (IOException e) { // Log exception return null; } }


Yo prefiero estos:

Crea Bitmap de InputStream y lo devuelve:

public static Bitmap downloadImage(String url) { Bitmap bitmap = null; InputStream stream = null; BitmapFactory.Options bmOptions = new BitmapFactory.Options(); bmOptions.inSampleSize = 1; try { stream = getHttpConnection(url); bitmap = BitmapFactory.decodeStream(stream, null, bmOptions); stream.close(); } catch (IOException e1) { e1.printStackTrace(); System.out.println("downloadImage"+ e1.toString()); } return bitmap; } // Makes HttpURLConnection and returns InputStream public static InputStream getHttpConnection(String urlString) throws IOException { InputStream stream = null; URL url = new URL(urlString); URLConnection connection = url.openConnection(); try { HttpURLConnection httpConnection = (HttpURLConnection) connection; httpConnection.setRequestMethod("GET"); httpConnection.connect(); if (httpConnection.getResponseCode() == HttpURLConnection.HTTP_OK) { stream = httpConnection.getInputStream(); } } catch (Exception ex) { ex.printStackTrace(); System.out.println("downloadImage" + ex.toString()); } return stream; }

RECUERDA :

Android incluye dos clientes HTTP : HttpURLConnection y Apache HTTP Client. Para Gingerbread y más tarde, HttpURLConnection es la mejor opción.

Desde Android 3.x Honeycomb o posterior, no puede realizar Network IO en el hilo de la interfaz de usuario y hacer esto arroja android.os.NetworkOnMainThreadException . Debe usar Asynctask en su lugar como se muestra a continuación

/** AsyncTAsk for Image Bitmap */ private class AsyncGettingBitmapFromUrl extends AsyncTask<String, Void, Bitmap> { @Override protected Bitmap doInBackground(String... params) { System.out.println("doInBackground"); Bitmap bitmap = null; bitmap = AppMethods.downloadImage(params[0]); return bitmap; } @Override protected void onPostExecute(Bitmap bitmap) { System.out.println("bitmap" + bitmap); } }


Glide.with(context) .load("http://test.com/yourimage.jpg") .asBitmap() // переводим его в нужный формат .fitCenter() .into(new SimpleTarget<Bitmap>(100,100) { @Override public void onResourceReady(Bitmap bitmap, GlideAnimation<? super Bitmap> glideAnimation) { // do something with you bitmap bitmap } });


public Drawable loadImageFromURL(String url, String name) { try { InputStream is = (InputStream) new URL(url).getContent(); Drawable d = Drawable.createFromStream(is, name); return d; } catch (Exception e) { return null; } }


public static Bitmap getBitmapFromURL(String src) { try { URL url = new URL(src); HttpURLConnection connection = (HttpURLConnection) url.openConnection(); connection.setDoInput(true); connection.connect(); InputStream input = connection.getInputStream(); Bitmap myBitmap = BitmapFactory.decodeStream(input); return myBitmap; } catch (IOException e) { // Log exception return null; } }


public static Bitmap getImgBitmapFromUri(final String url, final Activity context, final CropImageView imageView, final File file) { final Bitmap bitmap = null; AsyncTask.execute(new Runnable() { @Override public void run() { try { Utils.image = Glide.with(context) .load(url).asBitmap() .into(100, 100).get(); } catch (InterruptedException e) { e.printStackTrace(); } catch (ExecutionException e) { e.printStackTrace(); } context.runOnUiThread(new Runnable() { @Override public void run() { if (imageView != null) imageView.setImageBitmap(Utils.image); } }); } }); return Utils.image; }

Use la biblioteca Glide y ejecute el siguiente código en el hilo de trabajo como se publicó