varios una studio puntos multiples marcar marcadores google georreferenciación example ejemplos desde datos añadir agregar google-maps google-maps-markers google-direction

google maps - una - Cambia la orientación del marcador de mapa de Google según la dirección del camino.



marcadores multiples desde una base de datos en google maps (1)

Una opción es traducir su icono a SVG y luego usar la propiedad rotation del símbolo para alinearlo con la carretera (puede hacer lo mismo con una imagen PNG haciendo una gran cantidad de copias del icono rotadas un grado o dos, o creando un ícono personalizado que le permite rotar el ícono PNG de manera arbitraria)

marker.setPosition(p); var heading = google.maps.geometry.spherical.computeHeading(lastPosn,p); icon.rotation = heading; marker.setIcon(icon);

prueba de concepto de violín

fragmento de código:

var map; var directionDisplay; var directionsService; var stepDisplay; var markerArray = []; var position; var marker = null; var polyline = null; var poly2 = null; var speed = 0.000005, wait = 1; var infowindow = null; var timerHandle = null; function createMarker(latlng, label, html) { var contentString = ''<b>'' + label + ''</b><br>'' + html; var marker = new google.maps.Marker({ position: latlng, map: map, title: label, zIndex: Math.round(latlng.lat() * -100000) << 5 }); marker.myname = label; google.maps.event.addListener(marker, ''click'', function() { infowindow.setContent(contentString); infowindow.open(map, marker); }); return marker; } function initialize() { infowindow = new google.maps.InfoWindow({ size: new google.maps.Size(150, 50) }); // Instantiate a directions service. directionsService = new google.maps.DirectionsService(); // Create a map and center it on Manhattan. var myOptions = { zoom: 13, mapTypeId: google.maps.MapTypeId.ROADMAP }; map = new google.maps.Map(document.getElementById("map_canvas"), myOptions); address = ''new york''; geocoder = new google.maps.Geocoder(); geocoder.geocode({ ''address'': address }, function(results, status) { map.setCenter(results[0].geometry.location); }); // Create a renderer for directions and bind it to the map. var rendererOptions = { map: map }; directionsDisplay = new google.maps.DirectionsRenderer(rendererOptions); // Instantiate an info window to hold step text. stepDisplay = new google.maps.InfoWindow(); polyline = new google.maps.Polyline({ path: [], strokeColor: ''#FF0000'', strokeWeight: 3 }); poly2 = new google.maps.Polyline({ path: [], strokeColor: ''#FF0000'', strokeWeight: 3 }); } var steps = []; function calcRoute() { if (timerHandle) { clearTimeout(timerHandle); } if (marker) { marker.setMap(null); } polyline.setMap(null); poly2.setMap(null); directionsDisplay.setMap(null); polyline = new google.maps.Polyline({ path: [], strokeColor: ''#FF0000'', strokeWeight: 3 }); poly2 = new google.maps.Polyline({ path: [], strokeColor: ''#FF0000'', strokeWeight: 3 }); // Create a renderer for directions and bind it to the map. var rendererOptions = { map: map }; directionsDisplay = new google.maps.DirectionsRenderer(rendererOptions); var start = document.getElementById("start").value; var end = document.getElementById("end").value; var travelMode = google.maps.DirectionsTravelMode.DRIVING; var request = { origin: start, destination: end, travelMode: travelMode }; // Route the directions and pass the response to a // function to create markers for each step. directionsService.route(request, function(response, status) { if (status == google.maps.DirectionsStatus.OK) { directionsDisplay.setDirections(response); var bounds = new google.maps.LatLngBounds(); var route = response.routes[0]; startLocation = new Object(); endLocation = new Object(); // For each route, display summary information. var path = response.routes[0].overview_path; var legs = response.routes[0].legs; for (i = 0; i < legs.length; i++) { if (i === 0) { startLocation.latlng = legs[i].start_location; startLocation.address = legs[i].start_address; // marker = createMarker(legs[i].start_location, "start", legs[i].start_address, "green"); } endLocation.latlng = legs[i].end_location; endLocation.address = legs[i].end_address; var steps = legs[i].steps; for (j = 0; j < steps.length; j++) { var nextSegment = steps[j].path; for (k = 0; k < nextSegment.length; k++) { polyline.getPath().push(nextSegment[k]); bounds.extend(nextSegment[k]); } } } polyline.setMap(map); map.fitBounds(bounds); map.setZoom(18); startAnimation(); } }); } var step = 50; // 5; // metres var tick = 100; // milliseconds var eol; var k = 0; var stepnum = 0; var speed = ""; var lastVertex = 1; //=============== animation functions ====================== function updatePoly(d) { // Spawn a new polyline every 20 vertices, because updating a 100-vertex poly is too slow if (poly2.getPath().getLength() > 20) { poly2 = new google.maps.Polyline([polyline.getPath().getAt(lastVertex - 1)]); // map.addOverlay(poly2) } if (polyline.GetIndexAtDistance(d) < lastVertex + 2) { if (poly2.getPath().getLength() > 1) { poly2.getPath().removeAt(poly2.getPath().getLength() - 1); } poly2.getPath().insertAt(poly2.getPath().getLength(), polyline.GetPointAtDistance(d)); } else { poly2.getPath().insertAt(poly2.getPath().getLength(), endLocation.latlng); } } function animate(d) { if (d > eol) { map.panTo(endLocation.latlng); marker.setPosition(endLocation.latlng); return; } var p = polyline.GetPointAtDistance(d); map.panTo(p); var lastPosn = marker.getPosition(); marker.setPosition(p); var heading = google.maps.geometry.spherical.computeHeading(lastPosn, p); icon.rotation = heading; marker.setIcon(icon); updatePoly(d); timerHandle = setTimeout("animate(" + (d + step) + ")", tick); } function startAnimation() { eol = polyline.Distance(); map.setCenter(polyline.getPath().getAt(0)); marker = new google.maps.Marker({ position: polyline.getPath().getAt(0), map: map, icon: icon }); poly2 = new google.maps.Polyline({ path: [polyline.getPath().getAt(0)], strokeColor: "#0000FF", strokeWeight: 10 }); // map.addOverlay(poly2); setTimeout("animate(50)", 2000); // Allow time for the initial map display } google.maps.event.addDomListener(window, ''load'', initialize); //=============== ~animation funcitons ===================== var car = "M17.402,0H5.643C2.526,0,0,3.467,0,6.584v34.804c0,3.116,2.526,5.644,5.643,5.644h11.759c3.116,0,5.644-2.527,5.644-5.644 V6.584C23.044,3.467,20.518,0,17.402,0z M22.057,14.188v11.665l-2.729,0.351v-4.806L22.057,14.188z M20.625,10.773 c-1.016,3.9-2.219,8.51-2.219,8.51H4.638l-2.222-8.51C2.417,10.773,11.3,7.755,20.625,10.773z M3.748,21.713v4.492l-2.73-0.349 V14.502L3.748,21.713z M1.018,37.938V27.579l2.73,0.343v8.196L1.018,37.938z M2.575,40.882l2.218-3.336h13.771l2.219,3.336H2.575z M19.328,35.805v-7.872l2.729-0.355v10.048L19.328,35.805z"; var icon = { path: car, scale: .7, strokeColor: ''white'', strokeWeight: .10, fillOpacity: 1, fillColor: ''#404040'', offset: ''5%'', // rotation: parseInt(heading[i]), anchor: new google.maps.Point(10, 25) // orig 10,50 back of car, 10,0 front of car, 10,25 center of car }; /*********************************************************************/ * * * epolys.js by Mike Williams * * updated to API v3 by Larry Ross * * * * A Google Maps API Extension * * * * Adds various Methods to google.maps.Polygon and google.maps.Polyline * * * * .Contains(latlng) returns true is the poly contains the specified * * GLatLng * * * * .Area() returns the approximate area of a poly that is * * not self-intersecting * * * * .Distance() returns the length of the poly path * * * * .Bounds() returns a GLatLngBounds that bounds the poly * * * * .GetPointAtDistance() returns a GLatLng at the specified distance * * along the path. * * The distance is specified in metres * * Reurns null if the path is shorter than that * * * * .GetPointsAtDistance() returns an array of GLatLngs at the * * specified interval along the path. * * The distance is specified in metres * * * * .GetIndexAtDistance() returns the vertex number at the specified * * distance along the path. * * The distance is specified in metres * * Returns null if the path is shorter than that * * * * .Bearing(v1?,v2?) returns the bearing between two vertices * * if v1 is null, returns bearing from first to last * * if v2 is null, returns bearing from v1 to next * * * * * *********************************************************************** * * * This Javascript is provided by Mike Williams * * Blackpool Community Church Javascript Team * * http://www.blackpoolchurch.org/ * * http://econym.org.uk/gmap/ * * * * This work is licenced under a Creative Commons Licence * * http://creativecommons.org/licenses/by/2.0/uk/ * * * *********************************************************************** * * * Version 1.1 6-Jun-2007 * * Version 1.2 1-Jul-2007 - fix: Bounds was omitting vertex zero * * add: Bearing * * Version 1.3 28-Nov-2008 add: GetPointsAtDistance() * * Version 1.4 12-Jan-2009 fix: GetPointsAtDistance() * * Version 3.0 11-Aug-2010 update to v3 * * * /*********************************************************************/ // === first support methods that don''t (yet) exist in v3 google.maps.LatLng.prototype.distanceFrom = function(newLatLng) { var EarthRadiusMeters = 6378137.0; // meters var lat1 = this.lat(); var lon1 = this.lng(); var lat2 = newLatLng.lat(); var lon2 = newLatLng.lng(); var dLat = (lat2 - lat1) * Math.PI / 180; var dLon = (lon2 - lon1) * Math.PI / 180; var a = Math.sin(dLat / 2) * Math.sin(dLat / 2) + Math.cos(lat1 * Math.PI / 180) * Math.cos(lat2 * Math.PI / 180) * Math.sin(dLon / 2) * Math.sin(dLon / 2); var c = 2 * Math.atan2(Math.sqrt(a), Math.sqrt(1 - a)); var d = EarthRadiusMeters * c; return d; } google.maps.LatLng.prototype.latRadians = function() { return this.lat() * Math.PI / 180; } google.maps.LatLng.prototype.lngRadians = function() { return this.lng() * Math.PI / 180; } // === A method which returns the length of a path in metres === google.maps.Polygon.prototype.Distance = function() { var dist = 0; for (var i = 1; i < this.getPath().getLength(); i++) { dist += this.getPath().getAt(i).distanceFrom(this.getPath().getAt(i - 1)); } return dist; } // === A method which returns a GLatLng of a point a given distance along the path === // === Returns null if the path is shorter than the specified distance === google.maps.Polygon.prototype.GetPointAtDistance = function(metres) { // some awkward special cases if (metres == 0) return this.getPath().getAt(0); if (metres < 0) return null; if (this.getPath().getLength() < 2) return null; var dist = 0; var olddist = 0; for (var i = 1; (i < this.getPath().getLength() && dist < metres); i++) { olddist = dist; dist += this.getPath().getAt(i).distanceFrom(this.getPath().getAt(i - 1)); } if (dist < metres) { return null; } var p1 = this.getPath().getAt(i - 2); var p2 = this.getPath().getAt(i - 1); var m = (metres - olddist) / (dist - olddist); return new google.maps.LatLng(p1.lat() + (p2.lat() - p1.lat()) * m, p1.lng() + (p2.lng() - p1.lng()) * m); } // === A method which returns an array of GLatLngs of points a given interval along the path === google.maps.Polygon.prototype.GetPointsAtDistance = function(metres) { var next = metres; var points = []; // some awkward special cases if (metres <= 0) return points; var dist = 0; var olddist = 0; for (var i = 1; (i < this.getPath().getLength()); i++) { olddist = dist; dist += this.getPath().getAt(i).distanceFrom(this.getPath().getAt(i - 1)); while (dist > next) { var p1 = this.getPath().getAt(i - 1); var p2 = this.getPath().getAt(i); var m = (next - olddist) / (dist - olddist); points.push(new google.maps.LatLng(p1.lat() + (p2.lat() - p1.lat()) * m, p1.lng() + (p2.lng() - p1.lng()) * m)); next += metres; } } return points; } // === A method which returns the Vertex number at a given distance along the path === // === Returns null if the path is shorter than the specified distance === google.maps.Polygon.prototype.GetIndexAtDistance = function(metres) { // some awkward special cases if (metres == 0) return this.getPath().getAt(0); if (metres < 0) return null; var dist = 0; var olddist = 0; for (var i = 1; (i < this.getPath().getLength() && dist < metres); i++) { olddist = dist; dist += this.getPath().getAt(i).distanceFrom(this.getPath().getAt(i - 1)); } if (dist < metres) { return null; } return i; } // === Copy all the above functions to GPolyline === google.maps.Polyline.prototype.Distance = google.maps.Polygon.prototype.Distance; google.maps.Polyline.prototype.GetPointAtDistance = google.maps.Polygon.prototype.GetPointAtDistance; google.maps.Polyline.prototype.GetPointsAtDistance = google.maps.Polygon.prototype.GetPointsAtDistance; google.maps.Polyline.prototype.GetIndexAtDistance = google.maps.Polygon.prototype.GetIndexAtDistance;

html { height: 100%; } body { height: 100%; margin: 0px; font-family: Helvetica, Arial; }

<script src="https://maps.googleapis.com/maps/api/js?libraries=geometry"></script> <div id="tools">start: <input type="text" name="start" id="start" value="union square, NY" />end: <input type="text" name="end" id="end" value="times square, NY" /> <input type="submit" onclick="calcRoute();" /> </div> <div id="map_canvas" style="width:100%;height:90%;"></div>

Me gustaría saber si es posible cambiar la orientación del marcador de acuerdo con la ruta dibujada en el mapa. Aquí hay un ejemplo:

Como puede ver, el marcador es un automóvil (con parachoques delantero y luces traseras). Me gustaría orientar el automóvil en la dirección hacia la que se dirige (en este ejemplo, orientar el automóvil unos 45 grados a la derecha)

Estoy usando DirectionsService para dibujar la ruta y tengo un número aleatorio de puntos. En algún momento solo uno, en algún momento 10 puntos. Estoy agregando los marcadores antes de dibujar los caminos. Así es como estoy dibujando el camino:

// Intialize the Path Array var path = new google.maps.MVCArray(); // Intialise the Direction Service var service = new google.maps.DirectionsService(); // Set the Path Stroke Color var poly = new google.maps.Polyline({ map: gmap, strokeColor: ''#dd0000'' }); // #4986E7 // Draw the path for this vehicle for (var i = 0; i < pathPoints.length; i++) { if ((i + 1) < pathPoints.length) { var src = pathPoints[i]; var des = pathPoints[i + 1]; path.push(src); poly.setPath(path); service.route({ origin: src, destination: des, travelMode: google.maps.DirectionsTravelMode.DRIVING }, function (result, status) { if (status == google.maps.DirectionsStatus.OK) { for (var i = 0, len = result.routes[0].overview_path.length; i < len; i++){ path.push(result.routes[0].overview_path[i]); } } }); } }

¿Es posible hacer eso?

Saludos, Maxime